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Lineaa MK2
Lineaa MK2

Take me to the EVE-Online forum thread View author posting habits View only posts by author
Posted - 2005.01.10 04:40:00 - [1]

Transport
Reasoning: A fast hauler is often needed to transport those high-value, low-volume minerals, etc.
Slots: 1 High, 1 Medium, 4 Low
Bonuses: +5% Cargo Capacity per Industrial Level, +5% Speed per Transport level
Requirements: Indy Lvl 5, Navigation Lvl 5, High Speed Manuevering Lvl 3
Cargo: Say about 500 or 400 m^3
Speed: Around 300 or 250 m/s
Strength: Around the strength of one of the strongest frigates

Heavy Transport
Reasoning: Just in case frigate-like indys aren't an option, a heavy transport can always work :-D
Slots: 2 High, 2 Medium, 6 Low
Bonuses: +5% Cargo Capacity per Industrial Level, +5% Maximum Ship Velocity per level
Req. Skills: Indy lvl 5, Navigation Level 5, Evasive Manuevering Level 5
Cargo: Around 1,000 or 1,200 m^3
Speed: 150 m^3 or 200 m^3
Strength: Around mid-cruiser strength

Smuggler
Reasoning: A transport made specifically for carrying those goods through unfriendly space
Slots: 1 High, 3 Mediums, 4 Lows
Bonuses: +5% Cargo Capacity per Indy level, +5% resistance to Electronic Warfare and Custom evasions per Smuggler level
Req. Skills: Indy 5, Smuggling 5
Cargo: Say around 1.5-3k m^3
Speed: How about 150 m/s
Strength: Around Indy strength, but really good resistances
Lineaa MK2
Lineaa MK2
Gallente
The Scope

Take me to the EVE-Online forum thread View author posting habits View only posts by author
Posted - 2005.01.10 04:40:00 - [2]

Transport
Reasoning: A fast hauler is often needed to transport those high-value, low-volume minerals, etc.
Slots: 1 High, 1 Medium, 4 Low
Bonuses: +5% Cargo Capacity per Industrial Level, +5% Speed per Transport level
Requirements: Indy Lvl 5, Navigation Lvl 5, High Speed Manuevering Lvl 3
Cargo: Say about 500 or 400 m^3
Speed: Around 300 or 250 m/s
Strength: Around the strength of one of the strongest frigates

Heavy Transport
Reasoning: Just in case frigate-like indys aren't an option, a heavy transport can always work :-D
Slots: 2 High, 2 Medium, 6 Low
Bonuses: +5% Cargo Capacity per Industrial Level, +5% Maximum Ship Velocity per level
Req. Skills: Indy lvl 5, Navigation Level 5, Evasive Manuevering Level 5
Cargo: Around 1,000 or 1,200 m^3
Speed: 150 m^3 or 200 m^3
Strength: Around mid-cruiser strength

Smuggler
Reasoning: A transport made specifically for carrying those goods through unfriendly space
Slots: 1 High, 3 Mediums, 4 Lows
Bonuses: +5% Cargo Capacity per Indy level, +5% resistance to Electronic Warfare and Custom evasions per Smuggler level
Req. Skills: Indy 5, Smuggling 5
Cargo: Say around 1.5-3k m^3
Speed: How about 150 m/s
Strength: Around Indy strength, but really good resistances
   
 
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